Cultivar is a mobile-first platform that matches people who want to grow their own food with urban garden owners who have unused space.
The Challenge
Adults aged 40-55 want to cultivate urban gardens but lack time or space. Garden owners have plots sitting empty. Both need a way to connect locally.
The Solution
A community-driven app featuring:
→ Listings for available garden spaces
→ User profiles with availability scheduling
→ In-app messaging for seamless coordination
→ Local community building features
My Role
End-to-end UX/UI design: user research, competitive analysis, user flows, wireframing, prototyping, and usability testing.
Tools: Figma, Miro
Focus: Mobile-first design, accessibility, community UX
⭐️ You can find the complete case study in Behance:
https://www.behance.net/gallery/208882673/Cultivar-Digital-Product-Design-(EN)
Cultivar is a mobile-first platform that matches people who want to grow their own food with urban garden owners who have unused space.
The Challenge
Adults aged 40-55 want to cultivate urban gardens but lack time or space. Garden owners have plots sitting empty. Both need a way to connect locally.
The Solution
A community-driven app featuring:
→ Listings for available garden spaces
→ User profiles with availability scheduling
→ In-app messaging for seamless coordination
→ Local community building features
My Role
End-to-end UX/UI design: user research, competitive analysis, user flows, wireframing, prototyping, and usability testing.
Tools: Figma, Miro
Focus: Mobile-first design, accessibility, community UX
⭐️ You can find the complete case study in Behance:
https://www.behance.net/gallery/208882673/Cultivar-Digital-Product-Design-(EN)
Cultivar is a mobile-first platform that matches people who want to grow their own food with urban garden owners who have unused space.
The Challenge
Adults aged 40-55 want to cultivate urban gardens but lack time or space. Garden owners have plots sitting empty. Both need a way to connect locally.
The Solution
A community-driven app featuring:
→ Listings for available garden spaces
→ User profiles with availability scheduling
→ In-app messaging for seamless coordination
→ Local community building features
My Role
End-to-end UX/UI design: user research, competitive analysis, user flows, wireframing, prototyping, and usability testing.
Tools: Figma, Miro
Focus: Mobile-first design, accessibility, community UX
⭐️ You can find the complete case study in Behance:
https://www.behance.net/gallery/208882673/Cultivar-Digital-Product-Design-(EN)
Cultivar is a mobile-first platform that matches people who want to grow their own food with urban garden owners who have unused space.
The Challenge
Adults aged 40-55 want to cultivate urban gardens but lack time or space. Garden owners have plots sitting empty. Both need a way to connect locally.
The Solution
A community-driven app featuring:
→ Listings for available garden spaces
→ User profiles with availability scheduling
→ In-app messaging for seamless coordination
→ Local community building features
My Role
End-to-end UX/UI design: user research, competitive analysis, user flows, wireframing, prototyping, and usability testing.
Tools: Figma, Miro
Focus: Mobile-first design, accessibility, community UX
⭐️ You can find the complete case study in Behance:
https://www.behance.net/gallery/208882673/Cultivar-Digital-Product-Design-(EN)
Cultivar is a mobile-first platform that matches people who want to grow their own food with urban garden owners who have unused space.
The Challenge
Adults aged 40-55 want to cultivate urban gardens but lack time or space. Garden owners have plots sitting empty. Both need a way to connect locally.
The Solution
A community-driven app featuring:
→ Listings for available garden spaces
→ User profiles with availability scheduling
→ In-app messaging for seamless coordination
→ Local community building features
My Role
End-to-end UX/UI design: user research, competitive analysis, user flows, wireframing, prototyping, and usability testing.
Tools: Figma, Miro
Focus: Mobile-first design, accessibility, community UX
⭐️ You can find the complete case study in Behance:
https://www.behance.net/gallery/208882673/Cultivar-Digital-Product-Design-(EN)
Cultivar is a mobile-first platform that matches people who want to grow their own food with urban garden owners who have unused space.
The Challenge
Adults aged 40-55 want to cultivate urban gardens but lack time or space. Garden owners have plots sitting empty. Both need a way to connect locally.
The Solution
A community-driven app featuring:
→ Listings for available garden spaces
→ User profiles with availability scheduling
→ In-app messaging for seamless coordination
→ Local community building features
My Role
End-to-end UX/UI design: user research, competitive analysis, user flows, wireframing, prototyping, and usability testing.
Tools: Figma, Miro
Focus: Mobile-first design, accessibility, community UX
⭐️ You can find the complete case study in Behance:
https://www.behance.net/gallery/208882673/Cultivar-Digital-Product-Design-(EN)








